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came across Devoted Studios http://arwen-undomiel.com/forum/viewtopic.php?f=36&t=343358 |
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Author: | integra93 [ July 26th, 2025, 8:40 am ] |
Post subject: | came across Devoted Studios |
Hey folks, I’ve been digging into how different studios structure their art teams, especially those that work globally. It’s fascinating how some companies manage teams across so many time zones and cultural styles. I recently came across Devoted Studios and they seem to specialize in this — anyone here ever worked with them or know how they actually pull this off in practice? Curious to hear thoughts from people with first-hand experience or insight. |
Author: | Simon Riley [ July 26th, 2025, 8:46 am ] |
Post subject: | Re: came across Devoted Studios |
Oh yeah, I’ve worked with Devoted Studios on a mobile fantasy RPG project last year. What really stood out to me is how well they manage a super decentralized team — like we had concept artists in Brazil, character modelers in Eastern Europe, and animators in Vietnam, and somehow it all felt cohesive. I think the key is that they build custom teams for each client and assign dedicated producers who actually understand both the creative and the logistical side of things. They’re not just outsourcing random freelancers — it’s more curated and tailored. Communication was smooth because they had tools and workflows already in place, and we weren’t stuck figuring it out mid-project. Here’s their site if you haven’t seen it yet: devotedstudios.com — they’ve got some breakdowns of how they do this, too. Honestly, one of the least chaotic external teams I’ve dealt with, especially for cross-border work. |
Author: | ValensiaRomaro [ July 26th, 2025, 8:46 am ] |
Post subject: | Re: came across Devoted Studios |
That’s really interesting, especially the part about having artists from different regions. I imagine that brings a lot of stylistic variety to the table if handled well. Always wondered how these studios maintain consistency across cultures and time zones without bottlenecks. |
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