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Post subject: Re: A-U Revival: layout & coding Posted: July 4th, 2011, 5:21 am |
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Joined: 30 December 2006 Posts: 3507 Location: Over the Edge of the Wild Country:
Gender: Female
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I'm sorry I've been MIA the past week. First of all, the new layout is beautiful, Arwen!  So lovely to see a chance on the front page. Now, I know I said I didn't really like the "welcome to AU" text, but right now I feel a bit like there's something missing between the header and the news updates. It might just be that I'm not used to the way it looks right now, but I think maybe we need something there. I'm actually in favor of something like the introduction text we used to have. It's great for new members to get a bit of a welcome, you know?  I'll be updating the Overview thread with new things. I'm sorry it's so bad, btw. I just haven't had the energy to go through every single thread to collect info on what's been done. I try to keep up with the most recent changes, though  @Larael: If you would write a brief summary/explanation about the Hobbit, that would be great. Also, I don't know how you guys have been doing the bios, but if I understand JF's idea about how they ought to look in the end correctly, they should end up great. So any work you feel comfortable doing on those, is great too! @Eä: I know how you feel about not being able to help with coding. I feel kinda useless. But you are most definitely not. You're like the Supreme Overviewer, doing all of mine and Haldir's work for us  It's great though! @Telpeath: I know it's no fun when it feels like people are angry and think you're taking over everything, but ultimately we need to get things done and if that is the only way, I say do it. Of course we should all try to stay friends (the revival really isn't something people should feel the need to fall out over), if it gets in the way of things moving forward, that's no good either. Okay I think that's it. I'll go update the Overview thread now  EDIT: @Arwen: I started going through the pages to look for blue, and I realized the text in the bios are still blue. I don't know if this is something that needs to be fixed later, but I thought I'd let you know just in case. EDIT2: Also, in the Elvish section, the color coding doesn't work since you've changed the color scheme. Pronunciation and English translation are the same color 
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 by Lembas
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Post subject: Re: A-U Revival: layout & coding Posted: July 5th, 2011, 11:20 pm |
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Joined: 10 July 2005 Posts: 23149 Location: Where there are handsome heroes and sexy villains.. all that need some lovin' ;) Country:
Gender: Female
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OK, as a I said I would do, here is the prototype of one of the bios. If you want to have the original PJ bio open at the same time so you can see the difference and hopefully understand my problem a bit easier.
http://www.arwen-undomiel.com/PJ.html
^ This is the new version. As you can see some of the basic info has now been removed (myself and Larael decided we didn't need it anymore). I have also made the image a LOT smaller (300x300) so the basic info wouldn't be dwarfed by a huge image. BUT as you can see there is still a very gap which I really don't like between the basic stuff and the fun facts.
I sort of knew before I added the image that that would happen, and I was thinking that we didn't need the image, but it sets the page off I think? Anyway, so if you look further down as well as there being more fun facts there are also new categories that myself and Larael thought would be interesting to have. BUT my problem is still that big gap.
I could make the image even smaller but it would have to be longer than it is tall to suit the text and I don't think a small image would really look neat and tidy. I did think of having a big PJ inspirational quote there, but as I was about the google a big inspirational quote I thought about the other crew/cast bios that would not have a big inspirational quote to go there.
Then I thought about maybe moving "current projects" up there, but some crew/cast members have loads in the pipeline, so the chances are the text would go well below the image, and also Basic Info>>Current Projects>>Fun Facts?
The same problem if we use "notable projects" as some people's credits are never ending.
So what do you think? First of all, are the new sections OK? Do we need them? Do they add more to the bio? And lastly, what about the BBG (big black gap), does it matter that it's there? Should maybe a row of 3-4 mini images be placed there to fill up the space?
Thoughts peeps. 
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^ By me and my SS *squiggle hugs*
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 1:30 am |
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Joined: 28 April 2006 Posts: 1519 Location: Oriendel, in the Woods of Amon Hen Country:
Gender: Male
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@JF: I think the changes you made are really great. It looks much cleaner and more refined - something I am really for. I appreciate the sections and, truthfully, I think that is all you need. Chances are if you are a Lord of the Rings Fan, you know something about PJ. Besides, I don't really care to know what his favorite color is or stuff like that.
The BBG is distracting to say the least. I think what could work there, if everything was to line up, was your recommendation of 3-4 small images (equally spaced). They wouldn't need to be clickable, just visual.
Great job JF *huggles*
_________________ Annoying-Amount-of-Smileys Nazgul Co-Force of Evil Posting

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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 2:55 am |
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Joined: 30 December 2006 Posts: 3507 Location: Over the Edge of the Wild Country:
Gender: Female
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It looks great, JF  I actually don't mind the BBG. It gives a bit of breathing room, rather than everything being cramped together. I'm not sure I'm loving the name "fun facts" though, what with there being so many of them. When I think of fun facts, it's more life 3-5 things in addition to the main bio. So maybe just rename it "facts"?
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 by Lembas
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 9:40 am |
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Joined: 16 August 2010 Posts: 1364 Location: Somewhere Exciting Country:
Gender: Female
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I agree with Telpeath about the 3-4 images to fill up the BBG. And also with Anameleth about renaming the 'fun facts' just 'facts'. Also, another idea. Maybe we could set up a quiz that could rotate each week that could include info about one specific person? One week it could be Elijah Wood, and then the following week it could be Ian McKellan. And then at the end of the month the news people could announce the winners who got the most questions correct. 
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 10:50 am |
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Joined: 10 July 2005 Posts: 23149 Location: Where there are handsome heroes and sexy villains.. all that need some lovin' ;) Country:
Gender: Female
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 2:16 pm |
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Joined: 30 December 2006 Posts: 3507 Location: Over the Edge of the Wild Country:
Gender: Female
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Trivia is a good word 
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 by Lembas
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 2:51 pm |
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Joined: 10 July 2005 Posts: 23149 Location: Where there are handsome heroes and sexy villains.. all that need some lovin' ;) Country:
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 3:11 pm |
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Joined: 30 December 2006 Posts: 3507 Location: Over the Edge of the Wild Country:
Gender: Female
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I like it  It's another one of those places where a bit of breathing room is a good thing 
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 by Lembas
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 3:12 pm |
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Eä |
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Joined: 04 June 2005 Posts: 12592
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^Looks really good. I like it.  Though, I'd still wave my flag for the bit of welcome text.. to introduce a quite comphrensive site to a newcomer.. briefly explaining a couple of areas and maybe the forum and the donation option.
_________________ >>Be the change you wish to see in the world<<
 Banner credit: Shadowcat & Nurrantiel Mashiara
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 3:56 pm |
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Joined: 10 July 2005 Posts: 23149 Location: Where there are handsome heroes and sexy villains.. all that need some lovin' ;) Country:
Gender: Female
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 4:53 pm |
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Joined: 30 December 2006 Posts: 3507 Location: Over the Edge of the Wild Country:
Gender: Female
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^What Eä said 
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 by Lembas
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 4:58 pm |
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Joined: 03 May 2005 Posts: 4717 Location: Middle-earth Country:
Gender: Female
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It looks really pretty in IE, but in Chrome the welcome graphic wants to center itself and is weirdly overlapping with the Forum graphic. Instead of this: Code: <center> <img src=/AU1.jpg></center> <td valign="top" width="450"> ...I would try putting the graphic as a part of the table cell, like this: Code: <td valign="top" width="450"> <center> <img src=/AU1.jpg></center> Yaaaay for cross-browser compatibility  The sample bio for PJ looks great  My only suggestion would be some spacing between each bullet for the Trivia...right now it's a bit overwhelming seeing that much text and knowing where one bullet point ends and another one begins.
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 5:38 pm |
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Joined: 10 July 2005 Posts: 23149 Location: Where there are handsome heroes and sexy villains.. all that need some lovin' ;) Country:
Gender: Female
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Post subject: Re: A-U Revival: layout & coding Posted: July 6th, 2011, 7:00 pm |
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Joined: 28 April 2006 Posts: 1519 Location: Oriendel, in the Woods of Amon Hen Country:
Gender: Male
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Arwen, is right, the alignment is a little off. Another way you can solve the problem is by writing the following code: Code: .welcometext{ text-align: center; margin: 0px auto; }
This is in case you change the theme (such as sizing, etc.), you wont have to worry whether or not the alignment will be off. Inline styling can be tricky, especially down the road when you want to change things (even simple widening of the website). Whether you use this or not is up to you, but I recommend it. 
_________________ Annoying-Amount-of-Smileys Nazgul Co-Force of Evil Posting

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